Interactive Doors in Unreal Engine 5.5
In this tutorial I show how to add interactive door or light actors to the PCG system of VisusCity Vol 2 using Packed Level Actors in conjunction with normal blueprint actors.
VisusCity is a procedural content generated (PCG) city ideal for road, city and neighborhood layouts to use for game development, architectural visualization or video production using Unreal Engine 5.5 and Unreal Engine 5.6.
Youtube Tutorial :
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Visus City Vol2 for Unreal Engine 5.5
Unreal Engine 5.5 PCG City
Status | Released |
Category | Assets |
Author | VisusArts |
Tags | buildings, city, City Builder, homes, houses, interiors, Procedural Generation, roads, streets, Unreal Engine |
More posts
- Visus City Vol2 for Unreal Engine 5.514 days ago
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